BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//ZContent.net//ZapCalLib 1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
BEGIN:VEVENT
DTSTART:20241107T180000
DTEND:20241107T203000
SUMMARY:Game development with Rust and the Bevy engine
UID:727object-computing-inc
DTSTAMP:20260420T151149
DESCRIPTION:Click here to sign up for this free Meetup event.\nChris will i
 ntroduce the fundamentals of game development using Rust and the Bevy engi
 ne\, focusing on the Entity Component System (ECS) Architecture. He will c
 over Key concepts\, practical examples and common pitfalls when working wi
 th Bevy / ECS. This talk will cover enough for people to get started with 
 a basic understanding.\nChris Taylor is an experienced game developer who 
 began his professional journey in 2010\, primarily working with Unity and 
 a custom game engine while also exploring various other engines and progra
 mming languages. In his day job as a lead software engineer\, Chris focuse
 s on different software projects\, but he has recently embraced the Bevy g
 ame engine\, completing two Game Jam games and currently working on a full
 -sized project over the past four months. Passionate about game developmen
 t and sharing knowledge\, Chris is excited to contribute to the Rust commu
 nity.
X-ALT-DESCRIPTION:<p>Click <a href="https://www.meetup.com/stl-rust/events/
 302371464/?eventOrigin=group_upcoming_events" target="_blank">here</a> to 
 sign up for this free Meetup event.</p>\n<p>Chris will introduce the funda
 mentals of game development using Rust and the Bevy engine\, focusing on t
 he Entity Component System (ECS) Architecture. He will cover Key concepts\
 , practical examples and common pitfalls when working with Bevy / ECS. Thi
 s talk will cover enough for people to get started with a basic understand
 ing.</p>\n<p>Chris Taylor is an experienced game developer who began his p
 rofessional journey in 2010\, primarily working with Unity and a custom ga
 me engine while also exploring various other engines and programming langu
 ages. In his day job as a lead software engineer\, Chris focuses on differ
 ent software projects\, but he has recently embraced the Bevy game engine\
 , completing two Game Jam games and currently working on a full-sized proj
 ect over the past four months. Passionate about game development and shari
 ng knowledge\, Chris is excited to contribute to the Rust community.</p>
CATEGORIES:Webinars\,Training\,Meetups
LOCATION:Object Computing Training Center, 12140 Woodcrest Executive Dr., S
 uite #300, St. Louis, MO 63141
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